So what's it like to work in indie development? How are the games made, and what are the problems and frustrations of coding alone or in small teams? To find out, I approached 12 indie developers and asked if we could track them throughout the year. We'll be reporting regularly on their progress, we'll get them to tell us about the life of an indie programmer, and we'll encourage you to get involved with the communities of the games you like the best.
Inspired by the recent success of Independent hits, Keith Stuart is tracking twelve game developers releasing new titles this year. Should be fun to watch. Follow them on twitter at @indiedozen.
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